High Poly GIGN Animation Test

SHUTDOWN
SHUTDOWN
Dec 16, 2017
(more info)
Used the sub-division thingy in Blender to make the GIGN model from CS 1.6 have a higher polycount. I animated this in Maya and rendered it in Blender.
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MadPikachuPlays64 (1 year ago)
MadPikachuPlays64
0
now i see it.
cs 1.6 animations
SHUTDOWN (1 year ago)
SHUTDOWN
1
those arm swings though :p
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Date: Dec 16, 2017 Views: 66 Ratings: 3
Time: Comments: 2 Favorites: 1