How to Build Lightmaps WITHOUT RAYTRACING in CS2 #blocktober
CS2 requires dedicated RTX or raytracing hardware to compile lighting for your maps. This video will show you how to fix it, and also how to get around the "invalid map name" bug that was recently introduced and will hopefully be fixed a few days after this video comes out.
everything after the first 3 min of this video is just me talking about other random stuff
everything after the first 3 min of this video is just me talking about other random stuff
More From: ShyStudios
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